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 Duke 
        Nukem Forever, an elaberate myth spun by an insane criminal 
        genius? Or the work of a government conspiracy designed to control our 
        weak fleshy minds. This is the very question that keeps us awake night 
        after night.  We've 
        all heard of DNF, but what does it actually mean? Is it a game, is it 
        worth waiting for, is it even real? Here at This Strife, we wanted to 
        put an end to everyone's fears and anxiety about this upcoming 'game'. To get to the bottom of the elusive DNF we sent out our crack team of 
        investigators to look into every rumour, search through every rubbish 
        pile and question anyone who got in our way.
 You may find our conclusions disturbing.
 Duke Nukem 3D came 
        into being thanks to Ken Silverman, this one man created 'Ken's Labyrinth' 
        which was a bizare blend or RPG and RTS elements. Ken created the game 
        by reversed engineering an early beta of Doom which he obtained from a 
        mole at id software. He went on to release his game with a $249 price 
        tag, which only a select few could afford. Then Ken had a brain wave, 
        to add in art and sounds from the original Duke Nukem side scroller and 
        thus Duke Nukem 3D was born.  Ken's success was 
        soon attracted the attention of 3D Realms, who at the time were a team 
        of mercenaries, lawyers and postmen who specialised in being in the right 
        place at the right time. After a series of heated discussions, they bought 
        out the rights for Duke Nukem 3D and rewrote the history books to record 
        them as the creators.   3D 
        Realms were soon hungry for more success to fuel their expensive and extravigent 
        life styles. Many of the team had a habbit of buying the latest computer 
        technology, only to install Windows 3.1 and complain that DirectX wouldn't 
        install. An expensive and time wasting effort. The first attempt at reviving the success of Duke Nukem 3D came in the 
        form of a project called 'Prey'. However with our recently obtained evidence, 
        it appears 'Prey' was accidentally put into production after Scott Miller 
        yelled 'Gay' at another staff member. This one word slowly changed to 
        become 'Prey', the title of the game. However not much else was fleshed 
        out at this key design stage. With this as the key motivation behind the 
        game, it was no surprise to see it fail.
     Attempt number two 
        is what we now called Duke Nukem Forever, but forget everything you think 
        you know about this game
 DNF originally began life as an attempt 
        by Todd Replogle to create an artificial intelligence to bring Duke Nukem 
        to life. The famous E3 trailer was nothing but a record 'dream sequence' 
        of the Duke Nukem AI dreaming about kicking alien ass. This is why we 
        do not see Duke himself in the video.      |