Duke
Nukem Forever, an elaberate myth spun by an insane criminal
genius? Or the work of a government conspiracy designed to control our
weak fleshy minds. This is the very question that keeps us awake night
after night.
We've
all heard of DNF, but what does it actually mean? Is it a game, is it
worth waiting for, is it even real? Here at This Strife, we wanted to
put an end to everyone's fears and anxiety about this upcoming 'game'.
To get to the bottom of the elusive DNF we sent out our crack team of
investigators to look into every rumour, search through every rubbish
pile and question anyone who got in our way.
You may find our conclusions disturbing.
Duke Nukem 3D came
into being thanks to Ken Silverman, this one man created 'Ken's Labyrinth'
which was a bizare blend or RPG and RTS elements. Ken created the game
by reversed engineering an early beta of Doom which he obtained from a
mole at id software. He went on to release his game with a $249 price
tag, which only a select few could afford. Then Ken had a brain wave,
to add in art and sounds from the original Duke Nukem side scroller and
thus Duke Nukem 3D was born.
Ken's success was
soon attracted the attention of 3D Realms, who at the time were a team
of mercenaries, lawyers and postmen who specialised in being in the right
place at the right time. After a series of heated discussions, they bought
out the rights for Duke Nukem 3D and rewrote the history books to record
them as the creators.
3D
Realms were soon hungry for more success to fuel their expensive and extravigent
life styles. Many of the team had a habbit of buying the latest computer
technology, only to install Windows 3.1 and complain that DirectX wouldn't
install. An expensive and time wasting effort.
The first attempt at reviving the success of Duke Nukem 3D came in the
form of a project called 'Prey'. However with our recently obtained evidence,
it appears 'Prey' was accidentally put into production after Scott Miller
yelled 'Gay' at another staff member. This one word slowly changed to
become 'Prey', the title of the game. However not much else was fleshed
out at this key design stage. With this as the key motivation behind the
game, it was no surprise to see it fail.
Attempt number two
is what we now called Duke Nukem Forever, but forget everything you think
you know about this game
DNF originally began life as an attempt
by Todd Replogle to create an artificial intelligence to bring Duke Nukem
to life. The famous E3 trailer was nothing but a record 'dream sequence'
of the Duke Nukem AI dreaming about kicking alien ass. This is why we
do not see Duke himself in the video.
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